Video Game Reviews

Squids Odyssey
The Game Bakers/ The Game Bakers
Reviewed on: Wii U (exclusive)
Street: 05.22
Squids Odyssey is an odd, action strategy RPG. You play as a group of squids trying to save their home from the Black Ooze by flinging themselves at their enemies. As you progress through the levels, the difficulty jumps up pretty quick and you recruit new, stronger team members. These squids are tougher than their adorable appearance would have you believe. There are a few different types: scouts, shooters, healers and troopers. Scouts get extra dashes after they’re flung, which can get you some bonuses against your enemies. Troopers have an awesome ability to attack all enemies within a circle around them and it also projects them away from you. The other two are pretty self-explanatory and you need to be able to use all four efficiently to complete the missions. The story is pretty standard with some occasionally funny dialogue and the graphics aren’t top-notch—but that doesn’t mean it’s a bad game. The gameplay is the best part—it’s a similar addiction to the one most of us have had with Angry Birds. It’s got some decent replay value with all the stars and extras you can get. It’s a great, different RPG for a good price. –Ashley LippertTesla Effect: A Tex Murphy Adventure
Big Finish Games/ Atlus
Reviewed on: PC (exclusive)
Street: 05.07
Tex Murphy got his start in 1989, and his series ran until 1998—right about the time adventure games were starting to die off. It’s the typical who-dun-it, except the victim is Tex’s memory. You start off with the Tex from the old games, but as you talk to the people, you realize that the last seven years of Tex’s life have been wiped clean. The game pays homage to the previous entries in the series by showing flashbacks when you interact with certain items. The game is all about nostalgia for adventure games and Tex Murphy—except with updated graphics that bring it into the millennium, and the full-motion video looks great with only a few hiccups. There’s a fine line between nostalgia and stale, however, and Tex doesn’t walk that line too well. The point-and-click mechanics haven’t changed much and it feels like you’re putting literal pieces together as you combine items to solve puzzles—even the dialogue feels outdated. You do have choices for your dialogue, but only vague suggestions. It’s still a fun adventure worth taking; Tex is well loved for a reason. He’s not afraid to look stupid in his pursuit of the truth. –Ashley Lippert
The Walking Dead: Season 2, Episode 3: In Harm’s Way
Telltale Games
Reviewed on: PC
Also on: Xbox 360, PS3, iOS, Plastation Vita
Street: 05.13
Telltale games is slowly but surely corrupting their mass audience into thinking the way the world of Walking Dead would effect anyone in humanity. This alone is the simple beauty of this series. After completing my play-through, I checked my decision history and clearly saw the trend of brutality and “hard choices” being made by the players growing exponentially. This is the beauty of what Telltale has done—not only is this series absolutely gripping with its characters, plots and twists, it is also helping you believe that you are indeed in the same shoes as those on the screen in front of you. Episode 3 puts the group in a terrible situation surrounded by walkers and, of course, the worst of humanity. Locked away in a warehouse with a new “community” they have to find a way to escape a crazed leader with all members of the group intact. Start to finish this is by far the most intense and troubling episode they have brought before us to date, and again Clementine shocks you at just how far she will go to keep her friends kicking. –Thomas Winkley