Hedwig and the Angry Inch

Hedwig and the Angry Inch began as a rock musical in 1997 at New York’s Westbeth Theatre Center, written by John Cameron Mitchell (who also directed and played Hedwig in the film adaptation), with music by Stephen Trask (who played Skszp in the film). Before being released nationally, the film adaptation played at Sundance in the same theatre Plan-B is using for their current production: Park City’s Egyptian Theatre. … read more

E3 Day One – Nintendo

Pikmin 3 gameplay still.

All gathered seemed to agree that so far, this was a software year at E3 – where third-party developers would outshine the major platforms even in their own presentations. A few held out hope for Nintendo’s continuous hyping of its new platform, the Wii U, to overtake the tepid showing from its competitors, and a throng of photographers gathered around its new tablet/controller, lying on a pedestal at the front of the stage. … read more

E3 Day One – Gaikai

Gaikai logo

Lots of rumors have been circulating about Gaikai’s alliances in the coming wave of cloud gaming. Some have said the company was looking to start partnerships with major game companies, becoming a provider for full-length games. However, in a small cubicle high above the din of South Hall’s unfettered revelry, two guys stood in front of modestly-sized screens, explaining the effects of streamlining the demo process for video games. … read more

E3 Day One – Bethesda

The Elder Scrolls Online gameplay still.

When I flashed my press pass at the reception desk, I was corralled into an area where replicas of various arms and armor from Tamriel, the setting of The Elder Scrolls series, could be found. Like any Bethesda game, these were accompanied by lengthy descriptions of the historical and cultural significance of each item. Beyond them sat a throne, flanked by Nordic and Elven armors and an Elder Scroll, laid out on a drafting table. It was here that Bethesda presented their new games, The Elder Scrolls Online and Dishonored. … read more

E3 Day Two – LucasArts

LucasArts Star Wars gameplay still.

LucasArts pulled the gathered members of the press into a theater themed after the interior of a Star Wars space shuttle. Through the windows, you could see a gradual descent through a seemingly endless series of layers, diving down deeper into what we soon learned was Coruscant. Hovering in the main screen were the words “Star Wars 1313.” … read more

E3 Day Two – Square Enix

Tomb Raider gameplay still.

With an enormous high definition screen belching out promo footage from their plethora of games on the show floor, I couldn’t miss Square Enix’s display area if I tried. Having been a fan of the company’s Final Fantasy franchise for some time, and enticed by some of the recent acquisitions for the publisher, I trundled over to check out some of the new titles, including Hitman: Absolution, Sleeping Dogs and Tomb Raider, for myself. … read more