The game opens in Coldharbour, which is a nasty-looking place somewhere within the hellish dimension of Oblivion. Right off the bat, I was glad to see that the control scheme felt exactly like that of Skyrim, so it was easy to pick up and play. After being visited by an apparition who called himself The Prophet, I set off on a prologue quest to bust him out of Coldharbour and get back to the real world. … read more
The Elder Scrolls Online: How the Fantasy Game Keeps it Real